ABG All Board Games
Polar Dare! box art

Polar Dare!

Players

2-4

Time

?-?

Age

6+

Weight

1.21

Rating

5.54

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Polar Dare! has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Polar Dare! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is relatively easy to learn with a moderate depth of gameplay.

Luck profile

Polar Dare! has a moderate level of luck influence. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning, but luck still plays a significant role. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Polar Dare! offers a good balance between luck and player agency.

Overview

Race your penguins across ice floes, while avoiding the hungry polar bear. The game board is a 4x4 array of movable ice floes; more exactly, each one is either on the right or the left of its square, and this is critical for adjacency. You split your movement points between your penguins and moving the ice floes (which is good when you can shift several carried penguins), but sometimes the die has you move the polar bear instead. It chases after penguins, sending them back to the starting area. The game has some similarities to the German game Im Reich des weißen Bären that was designed by Charles Lerue and published by Schmidt Spiele in the same year (1991).

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Dan Glimne

Publishers

1
Milton Bradley

Linked items

No linked items imported yet.