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Plague & Pestilence box art

Plague & Pestilence

Players

2-6

Time

15-45

Age

?+

Weight

1.39

Rating

6.22

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Plague & Pestilence has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Plague & Pestilence offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction add to its replay value. The game scales well with different numbers of players and is moderately easy to learn. Overall, it has a strong replayability score of 7.95.

Luck profile

Plague & Pestilence has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A light card game involving the build-up and destruction of medieval towns. In the "Prosperity" phase, players attempt to build up their populations via stealing from other players or via improvements. Then the Death Ship arrives bearing the plague! In the "Plague" phase, players attempt to kill other players by playing war, pestilence, or other deadly attacks. The cards contain illustrations reminiscent of medieval woodcuts featuring the Grim Reaper.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

2
Tray Green Dawn Payn

Artists

1
Paul Dale

Publishers

2
Chessex Hillary's Toy Box

Linked items

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