Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
You win if you collect three-of-a-kind. The Catch...
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
You win if you collect three-of-a-kind. The Catch... your "shipmates" must give you the right cards. The Fat Cat (spades), The Dodgy Dog (Diamonds),The Squealing Pig (hearts) and the Silly Chicken (Clubs) are 4 out of the 5 suits. On your turn you reveal the top card from the deck and give it to another player. But the animals interfere... The Squealing Pig reveals a player's hand of cards. The Silly Chicken can only be given to the player with the least amount of cards and the Dodgy Dog forces you to give a card away from your hand. To make matters even MORE complicated, Treasure Cards(suit X)grant extra victory conditions to particular players. Players get confused fast and can't keep track of the all the cards given to each other. Plenty of opportunities to bluff about the cards you are concealing. Victory depends on the bad memory of your opponents and your persuasion talent.