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Baby Cruise box art
2017 Ranked #19,153

Baby Cruise

This bluffing card game has players pass cards, complete fruit sets, survive rounds, and collect the most golden bottles. Cocktails offer alternate jackpot chances but can cause a player to be caught drunk and lose a round.

Bluffing Card Game Memory Set Collection

Players

3-6

Play time

5-30 min

Age

8+

Complexity

1.5/5

Rating

6.41

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Sun, sea, free drinks and slot machines! Welcome on board of the luxurious Baby Cruise!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Sun, sea, free drinks and slot machines! Welcome on board of the luxurious Baby Cruise! While your spouse is visiting the sun deck, you promise to take care of the kids...in the on-board casino with a cocktail in your hand. Generously you are giving free drinks to the other "responsible" parents — yes, the cruise is all inclusive! — but with every cocktail you offer, you increase their chances of triggering the jackpot. The kids are bored quite fast and start messing up your plans. Baby Luck gives poker chips to another parent, the Shy Baby offers a cocktail to the most thirsty passenger, the Captain Baby passes one of your cocktails on to another parent, and the Police Baby can rat you out to your spouse if you had too many cocktails. All that chaos grants plenty of bluffing opportunities to snatch the jackpot for yourself. Make sure you'll win the jackpot before you get caught drunk behind a slot machine or you'll be in big trouble! Every turn in Baby Cruise, you take a card from the draw pile and show it to everybody. You must give the card to another player. Most cards show a baby, a cocktail, and a fruit symbol. Every baby has their own special rules, and they can mess up your plans (or the plans of the other players). As soon as you have received a set of three matching fruit symbols, you win the round, but you can also lose a round if you get caught drunk with too many cocktails in your hands! Some cards show a slot machine and a cocktail. These cards also have to be given to another player and it will give them an additional winning condition, but due to the cocktail they also increase the risk of getting caught drunk. If you play several rounds the winner of a round will receive golden milk bottles and the loser (if there is one) will lose a token. The parent who owns the most golden milk bottles when they run out wins the jackpot (and the game).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
5–30 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Ally Steven Severi

Artists

1
Ally Steven Severi

Publishers

1
Jumping Turtle Games

Linked items

No published linked games yet.