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Pints Of Blood box art

Pints Of Blood

Players

2-4

Time

?-?

Age

14+

Weight

1.75

Rating

5.89

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.

Replay value

Pints of Blood has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with room for players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Pints of Blood has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the overall game. The game outcome is a balanced mix of luck and strategy.

Overview

Some old habits die hard. As the city is unexpectedly hit by disaster, and its inhabitants are slowly turning into hordes of hungry undead, an ever-growing assembly of zombies is beginning to queue outside a little corner pub. Inside a small group of patrons suddenly becomes aware that the evening is going to be more than just beer and snacks, and they're forced to take up whatever arms are within reach to avoid the fate of ending up as someone else's snack. In Pints of Blood, you must keep the zombies from entering the pub, and they're outside ready to move forward whenever they see any sign of life at the windows or door – or if they're pushed from behind by the ever-increasing number of zombies that are being brought in by the still running public transport. But no need to despair as help is on its way! Rally with your fellow survivors and hold out until the rescue vehicle makes its appearance. Be aware, however, that it might not have room for everyone, so at some point you may have to decide whether to support your mates or to fight for yourself — but if all buddies die before help arrives, the zombies win.

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Editions

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Credits

Designers

1
Kinjiro

Artists

1
Mariusz Gandzel

Publishers

2
Eagle-Gryphon Games HUCH!

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