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Pints Of Blood box art
2014 Ranked #18,547

Pints Of Blood

This semi-cooperative survival game has pub patrons hold back zombies until rescue arrives. Cooperation keeps the group alive, but limited space on the vehicle can make protecting companions conflict with securing your own escape.

Zombies Semi-Cooperative Game Category: Tower Defense

Players

2-4

Play time

Not listed

Age

14+

Complexity

1.75/5

Rating

5.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Some old habits die hard. As the city is unexpectedly hit by disaster, and its inhabitants are slowly turning into hordes of hungry undead, an ever-growing assembly of zombies is beginning to queue outside a little corner pub.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Some old habits die hard. As the city is unexpectedly hit by disaster, and its inhabitants are slowly turning into hordes of hungry undead, an ever-growing assembly of zombies is beginning to queue outside a little corner pub. Inside a small group of patrons suddenly becomes aware that the evening is going to be more than just beer and snacks, and they're forced to take up whatever arms are within reach to avoid the fate of ending up as someone else's snack. In Pints of Blood, you must keep the zombies from entering the pub, and they're outside ready to move forward whenever they see any sign of life at the windows or door – or if they're pushed from behind by the ever-increasing number of zombies that are being brought in by the still running public transport. But no need to despair as help is on its way! Rally with your fellow survivors and hold out until the rescue vehicle makes its appearance. Be aware, however, that it might not have room for everyone, so at some point you may have to decide whether to support your mates or to fight for yourself — but if all buddies die before help arrives, the zombies win.

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Category

1

Mechanism

1

Family

1

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
14+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Kinjiro

Artists

1
Mariusz Gandzel

Publishers

2
Eagle-Gryphon Games HUCH!

Linked items

No published linked games yet.