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Zombeasts box art

Zombeasts

Players

2-4

Time

?-?

Age

8+

Weight

1.5

Rating

5.71

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Zombeasts has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Zombeasts has a high replayability score due to its strong variability in gameboard, expansions, and strategic depth. The game offers different experiences each time it is played, with the potential for players to discover new tactics and strategies. The game scales well with different player counts and has a moderate learning curve, making it accessible to a wide range of players.

Luck profile

Zombeasts has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Zombeasts offers a fair balance between luck and player agency.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Kinjiro

Artists

2
Oliver Freudenreich Sandra Freudenreich

Publishers

3
Bard Centrum Gier HUCH! Zvezda

Linked items

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