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Phalanx box art
1964 Ranked #18,129

Phalanx

A chess-like abstract game has rival Greek formations surround enemy pieces on two sides to capture and eliminate them. Piece shapes and board outlines restrict movement, making each encirclement a spatial planning challenge.

Abstract Abstract Strategy Ancient Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

10+

Complexity

2.33/5

Rating

6.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.5/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This chess-like variant is themed around the military formations used by the Ancient Greeks.

Read the full game description

This chess-like variant is themed around the military formations used by the Ancient Greeks. Each player has 15 identical pieces that are set up on opposite sides of the board, which is comprised of an 8 x 8 playing field of squares that is further divided diagonally in alternate fashion (see picture). Pieces are comprised of: 8 small triangles of various orientation (Auxiliaries), 4 squares (Archers), which are the size of two Auxiliaries, 2 Hoplites (which are the size of an Archer with a Auxiliary on top), and 1 Syntagma, a larger triangle (the size of 2 Auxiliaries combined). Since each piece must always be oriented to face it's owner (diagram for set-up is printed on the board), you'll find that some pieces are not interchangeable with others of the same type (like Hoplites and Auxiliaries). This is important as all movement is done by moving pieces diagonally, horizontally or vertically along paths that are not blocked and the piece must end on a space where the board outline matches his piece. The object of the game is to capture or "Phalanx" your opponents pieces - not by jumping (Checkers) or by taking it's place on the board (Chess), but by surrounding it on two of it's sides with your pieces. A multiple Phalanx attack is possible if a move surrounds several of his opponents pieces with a single move. When 14 of a players 15 pieces are captured, that player can no longer win and is eliminated. Tied or games that are a draw (you can play to a time limit as well) are determined by the value of each players remaining pieces, which are from 5 - 20 points each.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
90 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

2
Takara Whitman

Linked items

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