allboardgames.com
Peak Oil box art
2017 Ranked #5,303

Peak Oil

This economic strategy game has oil companies extract resources and invest in replacement technologies before depletion. Majority control, mercenaries, and dirty tactics shape who best prepares for the post-oil future.

Strategy Games Economic Educational Area Majority / Influence Open Drafting

Players

2-5

Play time

45-75 min

Age

10+

Complexity

3/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies. While you may try to emerge from the coming crisis by regular means, your competitors will most probably not, forcing you to dirty your hands as well. On your turn in Peak Oil, you assign your agents to different action spots on the board. If your agents are in the majority at any given action spot, or you decide to send mercenaries to their help, they squelch the competition there and allow you to take the linked action. Actions include developing and harvesting oil fields, building pipelines, hiring new agents, buying new ship contracts, investing in oil replacement technologies, conducting PR campaigns, engaging in piracy, and manipulating public opinion and oil prices. After some time, the oil — represented by a set number of small barrels you draw from a bag when developing new oil fields — will run out. This is called "peak oil" and marks the end of the game. Players tally the value of the technologies in which they invested and promoted during the game. Whoever shaped the future best (i.e. gained favor for their company) wins.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–4
Play time
45–75 min
Age
10+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Tobias Gohrbandt Heiko Günther

Artists

1
Heiko Günther

Publishers

1
2Tomatoes Games

Linked items

No published linked games yet.