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Paradox box art
2016 Ranked #5,136

Paradox

This science-fiction strategy game has players repair fractured timelines and protect worlds from a growing anomaly. Every repaired connection also fuels further fractures, linking progress directly to the danger it creates.

Strategy Games Adventure Puzzle Action Points Open Drafting

Players

2-4

Play time

40-120 min

Age

10+

Complexity

2.44/5

Rating

6.99

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the near future of Paradox, a space-time disturbance called The Quake is fracturing entire worlds’ timelines and removing these worlds from existence.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the near future of Paradox, a space-time disturbance called The Quake is fracturing entire worlds’ timelines and removing these worlds from existence. Two to four players take on the roles of scientists working quickly to repair these worlds’ connections to their past, present, and future by making new time strands — however, every repaired connection ripples through time and fuels the Quake to fracture more worlds. When the storm’s power fades, the most successful scientist will be hailed as a hero throughout the multiverse. Paradox takes familiar board game elements such as card drafting, set collection, and resource management, then adds a Bejewelled-like grid of colorful disks for each player to manipulate, along with a universe of worlds that must be protected by game’s end. As a result, Paradox presents players with a unique experience that is simple to learn yet challenging to master as players navigate three interlocking systems to protect these worlds from the chaotic forces of the Quake. Paradox is designed by Brian Suhre and is illustrated by 15 artists, each with their unique view of one of the worlds. Paradox plays in about 20-30min per player. UPC 748252122094

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40–120 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Brian Suhre

Artists

4
Hilary Barta Kyle Bice Ryan Browne Randy Field

Publishers

1
Split Second Games

Linked items

No published linked games yet.