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Betwixt And Between box art

Betwixt And Between

Players

1-4

Time

90-120

Age

14+

Weight

2.6

Rating

7.29

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Betwixt and Between offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. While the player interaction score is average, the game scales well with different numbers of players without compromising its appeal or balance. The easiness to learn score is moderate, making it accessible to a wide range of players. Overall, Betwixt and Between has a strong replayability score of 7.9, making it a game that can be enjoyed multiple times.

Luck profile

Betwixt and Between has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws do have an impact on the outcome, but they are not the sole determining factor. Players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game strikes a balanced mix between luck and strategy, making it an engaging and challenging experience.

Overview

You've finally found a way in to the home of the spirits and the fae, the Betwixt and Between, a tangled and uncharted web of strange places where most peculiar creatures dwell. Be wary — this land is steeped in ancient magic, and you're far from alone in here... Betwixt and Between is a strategic adventure board game for 1-4 players, mixing eerie European folklore with magical creativity and euro-inspired mechanisms. In the game, you take on the role of mystics who have found their way into this strange land to explore and harness its magical essence. Throughout the game, you will unfold your mystic's story by drafting exploration cards that determine what you discover and might encounter. You must cleverly combine card placement with character movement to create dynamic combinations in order to interact with the otherworldly beings and absorb magic. You build upon your magic weave to uphold spells that evolve your mystic with new abilities and points. Only the most cunning and skilled mystic wins the game! —description from the publisher

Editions

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Files

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Credits

Designers

1
Tobias Hall

Artists

1
Liselotte Eriksson

Publishers

1
All Or None Games

Linked items

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