allboardgames.com
Par Le Feu, Le Fer Et La Foi box art
2014 Ranked #12,871

Par Le Feu, Le Fer Et La Foi

Grand tactical wargame has opposing commanders refight French religious-war battles through maneuvers, charges, fire, and shock. Reactive defenses and combined arms make every advance vulnerable to counter-charges and tactical withdrawal.

Wargames Pike and Shot Wargame Area Movement Line of Sight

Players

2

Play time

Not listed

Age

14+

Complexity

3.25/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

By Shot, Shock and Faith is a grand tactical game which, for the first time, allows the simulation of five battles of that era : SAINT-DENIS (November 10th, 1567) JARNAC (March 13th, 1569) LA ROCHE L'ABEILLE (June 25th, 1569) COUTRAS (October 20th, 1587) ARQUES (September 21st, 1589) Par le feu, le fer et la foi (By Shot, Shock and Faith) allows the simulation of religious wars that occurred in France from 1562 to 1598. This civil war opposes, in a first conflict phase, protestants- otherwise known as Huguenots- to catholics, then royalists to League members after the accession of Henri IV to the throne in 1589.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

By Shot, Shock and Faith is a grand tactical game which, for the first time, allows the simulation of five battles of that era : SAINT-DENIS (November 10th, 1567) JARNAC (March 13th, 1569) LA ROCHE L'ABEILLE (June 25th, 1569) COUTRAS (October 20th, 1587) ARQUES (September 21st, 1589) Par le feu, le fer et la foi (By Shot, Shock and Faith) allows the simulation of religious wars that occurred in France from 1562 to 1598. This civil war opposes, in a first conflict phase, protestants- otherwise known as Huguenots- to catholics, then royalists to League members after the accession of Henri IV to the throne in 1589. The art of war during this period of the Renaissance is rapidly changing. The great feudal landlords, steeped in morals, fight alongside mercenaries motivated by sole cupidity. The diversity of the weapons that are used offers great tactical possibilities, based on impact and fire. Gendarmes, cuirassiers, reiters, harquebusiers, lansquenets and Swiss mercenaries confront each other in a merciless fight. This is a classic game system ; « I go, You go », of average complexity, including, during the active player's phase, a sequence of reaction from the passive player, such as fire, counter-charge or tactical backstep. The maps are whith areas from 300 to 500 m by side. A color code allows to easily determine the costs of movements and the line of sight. The scale of the game is one unit for 100 to 500 soldiers or one or two guns. One game turn represents a duration of 20 to 30 minutes. A corps represents either a vanguard or a rearguard, or the main body called battle. The combats allow to simulate charges « in wall », the merciless shocks between pikemen, the artillery fire and highlight, by a support system, the combination of iron -shock- and fire -shooting. The optional rules- caracoles, orders, lost children, looting- add even more realism to the era's battles. The rules and the five battles offered are based on a thorough bibliography and researches made into books written by (non???) contemporary authors, specifically François de la Noue for the Protestants and Blaise de Montluc for the Catholics, and also on precise topographical plans of each battlefield that is still accessible, except for Saint-Denis... Are you ready to put on the Prince of Condé's, the admiral of Coligny's, the constable of Montmorency's, Anne de Joyeuse's or Henri of Navarre's armours and to fight your enemies « By Shot, Shock and Faith » ? P3F, the new HEXASIM opus offers you this option with an innovating and elegant game. Components three A2 maps (597x420 mm) (two printed out on both sides, one on one side only) 540 die-cut counters of 15mm (2 sheets in A4 size, 1 in A5 size) A rules booklet printed in full-color (16 pages) An examples booklet printed in full-color (16 pages) Play aids 2 dice (source: Hexasim website)

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
120 min
Age
14+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Philippe Hardy

Artists

1
Sébastien Brunel

Publishers

1
Hexasim

Linked items

No published linked games yet.