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Panzers Last Stand: Battles For Budapest, 1945 box art
2021 Ranked #6,835

Panzers Last Stand: Battles For Budapest, 1945

An operational wargame in which players command Axis and Soviet forces through the Budapest relief operations to shape the campaign. Urban fighting, river crossings, deception, and late-war armored forces make every advance a difficult commitment.

Wargames Wargame World War II Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

?+

Complexity

3.67/5

Rating

8.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Panzers Last Stand is a Battalion Combat Series game depicting the Axis relief operations of Budapest from January to March 1945 in what became Germany's last major offensives in the war. The campaign game covers the Konrad Operations (I, II, and III) in January 1945.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Panzers Last Stand is a Battalion Combat Series game depicting the Axis relief operations of Budapest from January to March 1945 in what became Germany's last major offensives in the war. The campaign game covers the Konrad Operations (I, II, and III) in January 1945. There are scenarios for each of the Konrad Operations as well as Operation Southwind in February and Operation Spring Awakening in March 1945. In the final months of the war, Germany was still full of fight and believed Budapest to be the key to turning the tide. With Budapest fully surrounded by Soviet and former-Axis Romanian forces, the situation in the city was desperate. The Germans devised a plan to relieve Budapest by bringing in the SS-Totenkopf and SS-Wiking Panzer Divisions from Poland to launch a surprise attack before the Soviets closed the ring on the trapped forces in the city. Launched in the wee hours on New Year's Day, 1945, the fate of the Axis hung in the balance. The Soviets, having campaigned continuously from the summer of 1944, fought back viciously and showed their mettle against the elite SS Panzer Divisions. A great proportion of the armored forces for both sides funneled into the Budapest area. All but one of the seven SS Panzer Divisions and half of the Heer Panzer Divisions on the Eastern Front (a full third of all Panzer Divisions total) ultimately fought here. The Soviets committed three Tank, five Mechanized, and one Cavalry Corps to blunt the Axis drive. The battlefield became a graveyard of tanks. The game showcases late-war equipment like the Tiger II, Brummba?r, IS-2, and ISU-152 while also including unique units like Cavalry, Assault Pioneers, Soviet Naval Infantry, Hungarian SS, and ad hoc forces mobilized to defend Budapest. Rules covering Danube River crossing, Urban combat, redeployment deception (Maskirovka), and Festung rules highlight this unique and often misunderstood campaign. Scenarios: The Taking of Budapest 123: Full Campaign (4 maps, 26 turns) Operation Konrad I & II (2 maps without Budapest, 10 turns) Operation Konrad I (2 maps without Budapest, 5 turns) Operation Konrad II (1 map without Budapest, 5 turns) Battle for Zamoly (Part of 1 map, 5 turns) Operation Konrad III (2 maps, 10 turns) Battle for Koma?rom (Part of 2 maps, 17 turns) Days of Battle: Opening Blows to Koma?rom (Part of 2 maps, 4 turns) Operation Southwind (Part of 2 maps, 8 turns) Operation Spring Awakening (2 maps, 10 turns) Components: BCS rulebook (v2.0, in full color) Two BCS Charts and Tables (v2.0, in full color) BCS Support rulebook (v2.0, in full color) PLS Game Specific rulebook Axis Player Booklet Soviet Player Booklet Turn Record Track Card Axis Player Display Card Soviet Player Display Card Last Blitzkrieg Addenda sheet Four 22” x 34” Full Color Game Maps 1,680 Counters (four sheets of units and two BCS marker sheets) 10 scenarios total, 2 one-map scenarios, 4 are 5 turns or less Box and Dice —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Play time
120 min
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

2
Dean Essig Carl Fung

Artists

1
Dean Essig

Publishers

1
Multi-Man Publishing

Linked items

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