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Pantone: The Game box art
2018 Ranked #5,465

Pantone: The Game

A visual guessing game has an artist use only color swatches to represent a secret character for others to identify. Hints make later guesses easier, but reduce the points available to both sides.

Party Games Card Game Movies / TV / Radio theme Pattern Recognition Team-Based Game

Players

2-20

Play time

10-20 min

Age

8+

Complexity

1.09/5

Rating

6.34

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Pantone: The Game, the player who is currently the artist chooses a character card, then designs a representation of that character using only color swatch cards. The other players subsequently take turns trying to guess who it is.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Pantone: The Game, the player who is currently the artist chooses a character card, then designs a representation of that character using only color swatch cards. The other players subsequently take turns trying to guess who it is. If no one can guess the character during a round, a hint is given at the start of the next round, with each hint reducing the number of points awarded to both the artist and the player who correctly identifies the character. Whoever has the most points after each player acts as the artist three times wins. Included in the box are 132 Character Cards, 60 Swatch Cards in 15 of the PMS colors and a Swatch Card tray for easy selection of your colors. All players (up to 20!) are dealt four of the Character Cards. Everyone looks at their cards and picks one to discard, allowing for characters you may not know or think you’ll have a difficult time representing. The remaining three cards are kept hidden from other players in your hand.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–20
Best with
3–7
Play time
10–20 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Scott Rogers (II)

Publishers

1
Cryptozoic Entertainment

Linked items

No published linked games yet.