allboardgames.com
Outlawed! box art
2017 Ranked #10,140

Outlawed!

A social bluffing card game has deputy applicants make truthful or false claims to capture wanted outlaws. Each outlaw has a different condition for apprehension, so reading the table matters as much as deception.

American West Animals Hand Management

Players

2-5

Play time

15-30 min

Age

10+

Complexity

1.2/5

Rating

6.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Overwhelmed by the stress of the hooligan hootenanny that's overrunning the bustling town of Bandit Bluff, the resident deputy has up and left his post! Sheriff Croc Holliday is shuffling and hustling to find his next deputy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Overwhelmed by the stress of the hooligan hootenanny that's overrunning the bustling town of Bandit Bluff, the resident deputy has up and left his post! Sheriff Croc Holliday is shuffling and hustling to find his next deputy. Looking to fill the vacancy, Croc has decided to put a pool of new recruits to work helping clean up some of Bandit Bluff's most wanted outlaws and will choose the most dedicated to be the new deputy! A little lying, some stealthy scheming, and the sense to know a good time to tell the truth might just help give a leg up over the rest of the herd. Who will out-law the other applicants to become the new deputy? OutLawed! is a social game of bluffing, truth-telling, and out-thinking your opponents. Each player has an identical set of eleven outlaw cards imagined as animals escaped from the zoo somewhere in the wild, wild west. Over a series of rounds, players take turns playing a card face down and making a claim about which character card they played. Players are free to tell the truth about the character played or to make a bold-faced lie! After players have played cards and made their claims, all the characters are revealed and each player assesses whether or not they have met their outlaw's "apprehend if" condition. Players who were successful add their outlaws to their jail pile while all other players place the card back in their hand. Lionel Manesworth, for example, can be captured only if you tell the truth. The Vixen Twins get nabbed when others are convinced to play the same card during the round. Lawman Croc Holliday will catch anybody who isn't on the up and up. Once a player fills up their jail, everyone compares their total reward value of apprehended cards to see who has earned the most rewards and gets to fill the vacant position as deputy of Bandit Bluff.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
15–30 min
Age
10+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Ryan Cowler

Artists

1
Shaz Yong

Publishers

2
17wanzy (Yihu BG) Green Couch Games

Linked items

No published linked games yet.