Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
You’re a cat now! And as any self-respecting cat, your way of life is to make as much mischief as possible. But beware : don't get caught by a Hooman or you’ll be grounded! Try to blame another cat instead! How to play? Each player plays his turn, starting by the first player. Yo...
Players
2-6
Time
10-20
Age
7+
Weight
1
Rating
6.00
Should this hit the table?
Moderate level of interaction with a mix of direct and strategic confrontation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
The game has a high level of variability in the gameboard and expansions, deep strategic possibilities, and good scalability. It is moderately easy to learn, providing a solid replayability score of 7.9.
The final luck score for Cat'astrophes is 5.33, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players also have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a notable impact on the game outcome.
Overview
You’re a cat now! And as any self-respecting cat, your way of life is to make as much mischief as possible. But beware : don't get caught by a Hooman or you’ll be grounded! Try to blame another cat instead! How to play? Each player plays his turn, starting by the first player. You can make 3 different moves: 1. Play a hidden card in front of you 2. Play a hidden card in front of another player 3. Draw one to two cards from the deck When everybody has made a move, all players reveal the cards and effects are applied on the shared mischief stair. Then check who got caught! In the game, there are 3 kinds of cards: • Mischief: Increase the Hooman owner awareness and anger • Purring: lower the Hooman owner awareness and anger • Sneaky: Increase the Hooman owner awareness and anger but change the tide of a turn! The game ends when a cat was very bad and grounded 20 times or when the deck is empty. The less grounded cat wins the game! Cat’astrophes is a family card game for 2 to 6 players. Recommended starting age is 7+. Play session lasts about 15 minutes on average. Both core board gamers and casual players can enjoy the game due to the guessing mechanic and the possibility to use strategies!
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