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Operation Typhoon: The German Assault On Moscow, 1941 box art
1978 Ranked #7,153

Operation Typhoon: The German Assault On Moscow, 1941

A large World War II wargame in which players recreate the German drive on Moscow in 1941. Variable unit strength is revealed only in combat, making fog of war central to every commitment.

Wargames Wargame World War II Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

3.52/5

Rating

7.35

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

SPI's Operation Typhoon simulates German attempt to capture Moscow 1941. It uses a variation of the Panzergruppe Guderian system that eventually became the Victory in the West system (including Patton's Third Army, Operation Grenade, and Sicily).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

SPI's Operation Typhoon simulates German attempt to capture Moscow 1941. It uses a variation of the Panzergruppe Guderian system that eventually became the Victory in the West system (including Patton's Third Army, Operation Grenade, and Sicily). This is a big game, three maps but is a very playable monster game and a terrific multi player game. It was the first SPI game to use the concept of variable unit strength. Units are rated for size and morale but actual strengths (fog of war) are determined by drawing a chit randomly at the point where your unit first enters combat. 2.5 miles/hex (4.0 km/hex). 1 day/turn. Three 22" x 34" maps. Units are regiments (for the Germans) and divisions (for the Russians). (Based on information from advertizing material uploaded onto BGG images.)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Age
12+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

2
Joe Angiolillo Joseph M. Balkoski

Artists

1
Redmond A. Simonsen

Publishers

3
Hobby Japan Kokusai-Tsushin Co., Ltd. (?????) SPI (Simulations Publications, Inc.)

Linked items

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