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Omerta box art

Omerta

Players

3-5

Time

?-?

Age

10+

Weight

1.3

Rating

6.93

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Omerta has a high level of direct confrontation with battles and competitive actions, as well as strategic depth in resource denial and market manipulation. Players must frequently pay attention to others' strategies and turns. However, the level of cooperation required is relatively low.

Replay value

Omerta offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value. The game provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is average. It scales well with different player counts and is relatively easy to learn with a moderate level of depth. Overall, Omerta has a strong replayability score of 7.83 out of 10.

Luck profile

Omerta has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The year is 1932, the city is Chicago. You head a criminal gang smuggling alcohol in the city. Your informant in the police force just called: the Untouchables are preparing to raid you tonight! To avoid jail, be the fastest to get rid of your stock of alcohol and call "Omerta". Suspicious criminal can do you a favor but be careful not to end up with more points than are needed to win...

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