Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Omega Virus: Prologue is a real-time tableau-building card game, set in the world of The Omega Virus. Each player gets an identical deck featuring areas of the Battlesat as it is being ripped apart.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Connections
Create meaningful links between locations, pieces, or concepts.
Move Through Deck
Progress through an ordered deck that represents position, time, or distance.
Race
Compete to reach a destination, threshold, or objective before opponents.
Real-Time
Players act under continuous time pressure rather than taking normal turns.
Speed Matching
Quickly identify and claim matching symbols or properties before opponents.
Read the full game description
Omega Virus: Prologue is a real-time tableau-building card game, set in the world of The Omega Virus. Each player gets an identical deck featuring areas of the Battlesat as it is being ripped apart. Simultaneously, in real time, players reveal the top card of their deck and play it in front of them, creating a floor plan. Creating specific "rooms" allows a player to collect "keys", and these keys let a player play the "locked" cards from their deck into their floor plan. Each of these locked cards contains a piece of critical equipment. Locate all three pieces to win the round, earning points for being first and for finishing round objectives. After three rounds, the player with the most points wins. —description from the publisher