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Omega box art
2010 Ranked #15,349

Omega

This abstract placement game has players create colored groups on a hex grid and maximize their multiplied group scores. Because everyone places every color, each stone can improve one score while sabotaging another.

Abstract Abstract Strategy Tile Placement Category: Combinatorial

Players

2-4

Play time

Not listed

Age

8+

Complexity

3.5/5

Rating

7.12

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

OMEGA was born as an experiment on complexity and intuitive arithmetic. Both concepts teamed up to create this little monster.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

OMEGA was born as an experiment on complexity and intuitive arithmetic. Both concepts teamed up to create this little monster. It feels like a cross between Hex and Go. In OMEGA, players try to create groups of their colors by placing stones in a hexagonal grid, in order to score the most points. But each player places stones of all colors in play. The final score for each color is calculated by multiplying the sizes of the different groups of that color. Thanks to the 6 acrylic 'corners' included in the game, it can be played on various board sizes. From 5-hexes side to 10-hexes side. Other board shapes can be configured, too. You will soon realize that you don´t need to calculate your score during play (multiplying your group values). Use an intuitive strategy instead. How? You must figure it out by yourself. 2-player games of size beyond 8 are only recommended for experienced players and scores are often gigantic. OMEGA was initially designed for 2 players. The designer then added the 3 and 4 player option, but the gameplay is completely different.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
30 min
Age
8+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

1
Néstor Romeral Andrés

Artists

1
Néstor Romeral Andrés

Publishers

1
nestorgames

Linked items

No published linked games yet.