allboardgames.com
The Old King's Crown box art
2024 Ranked #10,274

The Old King's Crown

A card-driven conquest game has rival heirs move heralds, make secret commitments, and claim kingdom locations for influence. Simultaneous reveals can undo plans, and influence must be held through a full round to win.

Card Game Fantasy Betting and Bluffing Card Play Conflict Resolution

Players

1-4

Play time

60-90 min

Age

12+

Complexity

3.38/5

Rating

7.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Old King’s Crown is a game of card-driven conquest, where you play as heirs to a vacant throne, vying for control of an ancient, overgrown kingdom.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Old King’s Crown is a game of card-driven conquest, where you play as heirs to a vacant throne, vying for control of an ancient, overgrown kingdom. Wield unique abilities and leverage your followers’ traits to best outwit your opponents across a map that stretches from the teetering heights of the castle to the dappled light of the necropolis. As leader of your faction you will be staking claims with Heralds openly as well as positioning your forces in secret, hoping to claim the locations that fit your designs. However, keep an eye on your rivals, as they too have agents and agendas, poised to undo your best laid plans. Royalty, rebels or ruses. What crown will you wear? In The Old King's Crown, players move their Herald to locations, hoping to claim them. Then simultaneously players play cards from their hand, facedown to regions of the board. These are then revealed and resolved. Winning these clashes will result in different rewards that further their position and grant them the game's primary goal, influence. When a player is able to reach a set number of influence, dependent on player count, and is able to retain it until the end of a round, they win the game.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–90 min
Age
12+
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

1
Pablo Clark

Artists

1
Pablo Clark

Publishers

1
Eerie Idol Games

Linked items

No published linked games yet.