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Odyseja box art

Odyseja

Players

1-6

Time

15-30

Age

5+

Weight

1.33

Rating

7.36

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Odyseja has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Odyseja has a moderate level of luck influence. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Cadets! You have always thought that THE UNKNOWN is far beyond humankind! Well, now it's not anymore, because you have reached the most mysterious and wackiest place in the whole Universe! Odyssey is a journey through oneiric galaxies where only the players' imagination is the limit. It is a game of a thousand possibilities and approaches. It is four games in one box. Odyssey is a game of exploring hidden galaxies and outwitting the opponents to be the fastest cadet to gather all the mind crystals. To do so players need to discover, learn and memorise the hidden map of a galaxy and use this knowledge wisely. The trick is to travel as quickly as possible, but also not to reveal too much to others. Odyssey is also a demanding solo experience, where a cadet tries to collect the shards of mind crystals and not being devoured by the Black Hole Monster at the same time. This mode can also be played as a cooperative game.

Editions

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Credits

Designers

2
Przemek Dmytruszynski Adam Ka?u?a

Artists

2
Alicja Kocurek Pawe? Nizio?ek

Publishers

2
Delirium Games Lupo Art Games

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