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O Bom Do Videogame box art
2023 Ranked #10,859

O Bom Do Videogame

This resource-management game has children balance money, study, magazines, rentals, and play to complete video games. Action-grid choices provide poker-style button combinations, which are needed to finish games and score missions.

Video Game Theme Set Collection Hand Management

Players

2-5

Play time

50-90 min

Age

11+

Complexity

2.86/5

Rating

8.42

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the designer: 90s ; Explosion of 16 bits Video Games era in the world. Time when the greatest dream of childhood was to be The Videogame Champion.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the designer: 90s ; Explosion of 16 bits Video Games era in the world. Time when the greatest dream of childhood was to be The Videogame Champion. In this game Players are children in the early 1990s; dividing their attentions between getting some money from their parents, studying, buying game magazines, renting games, begging their parents for new games, and finally, playing as much as they can. Players take chips from a Action Grid, activating one of two effects corresponding to the position of the chip(line or column). The Buttons chips obtained are used to assemble Poker style combinations in your hand, which are necessary to finish the games. The challenge of the game is to manage resources like money and study promises to gain access to games, new releases and magazines, as well as the combination of Poker style hands to play and finish the games. The goal of the game is to score as much as you can in a point salad system between finished games, most games played, most new releases checked and variable missions scores.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
50–90 min
Age
11+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

2
Patrick Matheus André Luiz Silva Negrão

Artists

4
Rodrigo Camilo Alves De Almeida Natalia Bacetti Marcelo Bastos Amanda Duarte

Publishers

1
Calamity Games

Linked items

No published linked games yet.