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Nxs box art
Rich game profile

Nxs

NXS (pronounced "nexus") is an abstract strategy game played on hexagonal boards with hexagonal pieces. Each player has his or her own board. Each player sets up their pieces in either a short game (7 piece), medium (10 piece), or long game (13-14 piece) configuration. Players pu...

Players

2-3

Time

15-60

Age

10+

Weight

2

Rating

6.89

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Replay value

The game nxs has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. Although it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for nxs is 7, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

NXS (pronounced "nexus") is an abstract strategy game played on hexagonal boards with hexagonal pieces. Each player has his or her own board. Each player sets up their pieces in either a short game (7 piece), medium (10 piece), or long game (13-14 piece) configuration. Players push their boards together in either a two or three player arrangement. Players alternately move their pieces (and rotate them) in an attempt to capture both enemy pieces, and enemy territory. Enemy territory is captured by "surrounding" it. Game play continues until one player captures a predetermined amount of enemy territory (usually 10 spaces). Notes: Although there are official short, medium, and long game setups, players can choose any agreed upon starting position of pieces that they like. The amount of territory required to win can be adjusted for different types of play. When playing advanced rules, a player may rotate his or her entire game board as a move. Although it is officially a 2-3 player game, 4 and 6 player games can also be played using an extra neutral board.

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Editions

Versions and regional releases

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Commerce mapping

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Credits

People and publishers

Designers

1
Kevin Kane

Artists

1
Kevin Kane

Publishers

1
Nexus Games LLC / NXSgame.com

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