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Nomads Of Arabia: The Wandering Herds Game box art

Nomads Of Arabia: The Wandering Herds Game

Players

3-6

Time

?-?

Age

10+

Weight

2.2

Rating

6.04

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a good level of player interaction.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a rewarding and engaging experience.

Luck profile

The final luck score for Nomads of Arabia: The Wandering Herds is 6.33. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Follow the Pilgrim on the path to Mecca, capturing wild camels, goats, donkeys and horses on the way. The desert shifts -- don't let your herds get lost in the desert! In cities along the way you can sell your animals and find new handlers to help you capture different animals. When you reach Mecca, the Nomad who makes the largest offering to Allah wins the game! Choose a first player. Players will take turns in clockwise order. On a turn, you will move your Nomad (or not), use Handlers to capture or call wild animals, shift the desert, or sell your animals in the cities. Nomads must keep moving to avoid being lost in the desert, and the Pilgrim travels constantly toward Mecca. When the players reach Mecca, the Nomad who is able to make the most generous offering becomes most blessed in the eyes of Allah and wins the game. 72 Dinar cards 43x66mm

Editions

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Credits

Designers

1
Kris Gould

Artists

1
Mike Raabe

Publishers

1
Wattsalpoag Games

Linked items

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