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The Possession box art
2014 Ranked #13,868

The Possession

Horror survival game has friends search a cabin for pages of a dead book before evil possesses everyone. Possessed players hunt the others, while wounded survivors must balance searching, healing, and fighting.

Thematic Games Horror Action Points Modular Board

Players

3-5

Play time

Not listed

Age

14+

Complexity

2/5

Rating

6.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A wonderful weekend in a wood cabin with friends to relax, with drinks and food, a party...and blood! An evil as old as time has awoken and it is possessing you all by taking advance of your weakness.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A wonderful weekend in a wood cabin with friends to relax, with drinks and food, a party...and blood! An evil as old as time has awoken and it is possessing you all by taking advance of your weakness. If nobody finds the book of the dead and destroys it, this will be your last night as humans. The Possession is a game for 3 to 5 players in which time is against them. The evil is stalking you and each round the players could be possessed by it, and becoming one of the thirsty blood demons looking for living souls, the other players' souls! At the beginning of a round, all players roll a die: the more wounds you have, the more easily you become a possessed. Then players play an action card to indicate how many actions they can play and how much they risk suffering an evil event. This risk is higher in the cards that give more actions. When a player finds enough pages from the book of the dead and burns them in an altar, before the evil owns all players, he becomes the winner. By using the action points, players can cover the house looking for the pages as well as objects, weapons, and keys to get into the basement and attic-; they can also rest in order to get back the action cards played and heal wounds to keep alive. A possessed player must attack his friends so that the evil inside him feeds of his crime and not with his soul. He will be able to smash doors, escape for windows to get inside in other rooms and so, surprise another players. He will have more action points depending on his possessing level. The other players can attack the possessed ones. The only way to stop them is dismembering them completely — but these amputated members will be wandering around ready to claw and strangle whoever gets close enough...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
4–5
Play time
60 min
Age
14+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Óscar Arévalo

Artists

1
Víctor Pérez Corbella

Publishers

1
Gen-X Games

Linked items

No published linked games yet.