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Nimble box art
2018 Ranked #12,276

Nimble

Rapid color-recognition game has players discard cards by matching a frame color to a central color on shared piles. Everyone plays at once, turning simple matching into a frantic race.

Book Card Game Pattern Recognition

Players

2-4

Play time

1-5 min

Age

6+

Complexity

1/5

Rating

5.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Everybody plays simultaneously in the rapid reaction game Nimble. Rush through the six classics of world literature.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Everybody plays simultaneously in the rapid reaction game Nimble. Rush through the six classics of world literature. Alice, Moby-Dick and Co. were seldom as exciting! Nimble is a fast color-recognition reaction game which is played simultaneously. Each player has a deck of 30 cards and the first one to get rid of them all, wins the game. There are six colors in the game. Each card displays two of those colors: a colored frame surrounding a differently-colored circle in the center of the card. As part of the setup three cards are placed in the middle of the table face-up. If the frame color of your card matches the circle color of one of the cards in the middle of the table, you can place your card on top of it. Sounds easy, right? Wait until you try out yourself! The colors used in Nimble were selected in a way that the vast majority of the people with color vision deficiencies can distinguish the colors. If you are affected by any type of color vision deficiency, you can easily check if the colors work for you by looking at the six differently colored tiles on the box making up the title of the game. Each color represents a piece of classical world literature: Around the World in Eighty Days, Pinocchio, Alice in Wonderland, Don Quixote, War of the Worlds and Moby-Dick. The artwork on the cards is rich and detailed without it being distracting during the fast gameplay. So, it really pays off to take a break between the matches and marvel at the art.

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Category

3

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
1–5 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Peter Jürgensen

Artists

1
Christian Schupp

Publishers

1
Edition Spielwiese

Linked items

No published linked games yet.