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Flanx box art

Flanx

Players

1-4

Time

1-5

Age

6+

Weight

1.2

Rating

6.27

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Flanx has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Flanx offers a high level of variability in its gameboard, with multiple paths to victory and random elements. The availability of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is moderate. Overall, Flanx has a strong replayability score of 8.0.

Luck profile

Flanx has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. The game outcome is a balanced mix of luck and strategy.

Overview

Flanx is an action-paced card game for two players that lasts for about one minute. Both players play simultaneously, attacking and defending at the same time by placing square cards (with forms and colors, so they only match following certain rules) in an attempt to encircle the opponent. As the table is your battleground, Flanx is a different experience wherever you play it. In more detail, the goal of Flanx is to either place a card behind an opponent's card or build a path up to the other side of the table. Set-up is to put two matching cards at the center of the table. Both players draw three cards and at the same time start to look at them and try to place them to the cards already placed while minding the three placement rules: Form and color of your card must match with adjacent cards. The card must be orthogonally adjacent to at least one of your cards. The card must be diagonally or orthogonally adjacent to at least one of the opponents cards. The player who manages to place a card "behind" any card of the opponent wins the game. Omiga contains special rules for play with children as well as solitaire rules called "Zen Mode". This game is called "Omiga" in some other countries.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Andreas Schleicher

Artists

1
Andreas Schleicher

Publishers

4
Dionysos Games GaGa Games Game Factory Lark & Clam

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