Table feel
Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.
Ever wish you could call all the plays for your favorite NFL team? Now you can! Choose your favorite NFL team (All 32 teams are represented) and outsmart your opponent by calling the play on both offense and defense. Choose the right play and get rewarded… but you’ll also need a...
Players
2
Time
20-40
Age
8+
Weight
1
Rating
6.21
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.
NFL Showdown has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has an average easiness to learn score. Overall, NFL Showdown has a good replayability score of 7.65.
The final luck score for NFL Showdown is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is balanced between luck and strategy, with neither element dominating.
Overview
Ever wish you could call all the plays for your favorite NFL team? Now you can! Choose your favorite NFL team (All 32 teams are represented) and outsmart your opponent by calling the play on both offense and defense. Choose the right play and get rewarded… but you’ll also need a little luck. Roll the dice to see if that big gain will go for extra yardage or if a key play will result in a turnover. Each team comes with 2 specific "Big Play" cards that embody the core strengths of that team. Use each card only once per half to change the outcome of a play. Clock winding down? Line up for a field goal and take your chances at kicking the ball through the uprights. In more detail... Starting The Game Choose Rookie or Pro Mode. The two game modes allow players at any skill level to get into the game! - Rookie Mode- For newer NFL players. - Pro Mode- For experienced players and fans. Pick your team and grab your team's Scoring Footballs and Big Play cards! Picking Your Play The offense has 4 downs to either advance the ball 10 yards for a first down, score a touchdown, kick a field goal, or punt. Both Offense and Defense choose a play card from their set of Playbooks. If the Defense correctly predicts what play the Offense is running it will result in a good outcome for them. However, if the Defense choose poorly, the Offense could pull off a big gain! The Offense announces what play book both sides will be choosing from. Running a Play Each team chooses a play card and places it face down at the Line of Scrimmage. When ready, both players flip over their cards at the same time to reveal the outcome of the play: Find the circled player on the offense card and follow the arrow down to the defense card to see the result. Move the Line of Scrimmage marker the same number of yards as the result of the play. Also, move the First Down marker and the Down Tracker Chip. Distance and Passing Dice Some plays may indicate that dice need to be rolled for the result of a play. Roll the indicated color dice to show the yards gained or lost on a play. The white passing die is also rolled to determine the outcome: Catch- The pass is complete, and the offense gains yards. Turn Over- The defense intercepts the pass and gains possession of the ball at the spot of the catch. X- The pass is incomplete, the ball remains at the current yard line. Big Play Cards Each team has 2 Big Play cards that showcase that team's strengths. Use these cards to make a big play during the game! Big Plays add or remove yards from the end of a play. These cards are played after the Playbook Cards are flipped over. Only ONE Big Play card can be played per down- the first player to place a Big Play on the game board gets to play the card. Once a card is played, it is discarded for the remainder of the half. Kicking Field Goals Use the Flicker Kicker to literally kick the ball off the Line of Scrimmage on any down. Place the field goal posts behind the end zone, lined up between the lines marked on the game board. If the kick is good- and passes through the field goal post uprights and above the crossbar, then that team scores 3 points. If the kick misses- and does not pass through the field goal posts, then the other team starts their next possession. Just line up the kick, pull back on either the tab or the kicker foot, and release to send the football flying through the uprights! Officially licensed product of the National Football League Includes all 32 NFL teams Game Contents 64 Big Play Cards 19 Playbook Cards 3 Distance Dice 1 Passing Dice 32 NFL Team Footballs for Scoring 1 Scoreboard 3 Scoreboard Clips 1 NFL Showdown Game Board 1 Field Goal Post 1 NFL Flicker Kicker 1 NFL Football 1 Line of Scrimmage Marker 1 First Down Tracker 1 Down Tracker Chip
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.