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Neolithic box art
2016 Ranked #5,071

Neolithic

This village-building card game has players assign villagers to tasks, develop a settlement, and score the strongest culture. Choosing between acquiring cards and returning workers creates a rhythm that determines what can be built next.

Card Game Civilization Set Collection Hand Management

Players

1-2

Play time

30-45 min

Age

14+

Complexity

2/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.5/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Neolithic is a 2 player card game set at the dawn of the Neolithic Age, where each player takes on the role of leader for their village. Neolithic uses a mix of Hand Building, Worker Placement, and multi-use cards.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Neolithic is a 2 player card game set at the dawn of the Neolithic Age, where each player takes on the role of leader for their village. Neolithic uses a mix of Hand Building, Worker Placement, and multi-use cards. The game is played over alternating player turns. Players send Villager cards from their hands to perform Tasks and acquire more cards, to help unlock Innovation cards and boost their Culture(s). Returning these Villagers allows the player to play the cards they previously acquired. Each turn, the player chooses one of two options: Take a Task turn (play Villager card(s) from their hand to one of the five Task decks to acquire more cards) Take a Village turn (returns all of their Villager cards to hand, and for each Villager returned, may play a non-Villager card to their Village). The game ends when 2 of the 5 Tasks have no cards remaining. Players score points based on the cards in their Village. Points come from Culture cards (which award points based on certain Icons), Innovations, and for having the most Icons. The player with the highest score wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
30–45 min
Age
14+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
John Clowdus

Artists

3
JJ Ariosa Chris Byer Liz Lahner

Publishers

1
Small Box Games

Linked items

No published linked games yet.