ABG All Board Games
Holmes: Sherlock & Mycroft box art

Holmes: Sherlock & Mycroft

Players

2

Time

20-30

Age

10+

Weight

1.82

Rating

6.79

Fit

Teach 2.8

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's strategies and turns frequently, but there is not a strong emphasis on cooperation.

Replay value

Holmes: Sherlock & Mycroft has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, with room for players to improve their strategy over time. The presence of expansions adds new content and gameplay elements. The game adapts well to different player counts without compromising its appeal or balance. It is moderately easy to learn, providing a good balance between depth and accessibility.

Luck profile

Holmes: Sherlock & Mycroft has a moderate level of luck influence. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In February 1895, London woke up to a loud bang. A large pillar of smoke showed that a bomb had exploded in the Houses of Parliament. Security forces were activated immediately and they arrested a suspicious young laborer near the area. Mycroft Holmes, at the service of the crown, was commissioned to investigate the relationship of the young laborer with anarchist groups. He thinks it will be an easy task that he can do from the comfort of his armchair in the Diogenes Club — until he is informed of disturbing news; his younger brother Sherlock Holmes, Consulting Detective, has been hired by the boy's parents to prove the innocence of his son, who believes to be a scapegoat of a dark conspiracy. For the first time, the brightest minds in London face each other. Was the young laborer involved in this terrible attack or he is just a scapegoat for a dark conspiracy? A game of Holmes: Sherlock & Mycroft lasts seven turns (days of investigation). At the beginning of each day, famous characters extracted from the books of Arthur Conan Doyle appear in London. Each player has three action tokens that move from one character to another to use their special abilities, knowing that a player can never have two tokens on the same character. Therefore, a character must be freed before reuse. The abilities of each character allow them to obtain Evidence Cards or gain Investigation Tokens in multiple ways. The game has great replay value because it is not known whether a character with a specific ability will make their appearance on the board in the Day 1 or in the final Day 7. Each game is different!

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Linked items

No linked items imported yet.