Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
On June 18, 1815, one of the most decisive battles in military history was fought in Belgian fields twenty miles southeast of Brussels.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Minimap Resolution
Resolve broader movement or conflict on a smaller linked representation of the map.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
On June 18, 1815, one of the most decisive battles in military history was fought in Belgian fields twenty miles southeast of Brussels. Within a short 100 days, Napoleon, former emperor of France, had returned from exile on the island of Elba, again seized power, quickly assembled an army, and marched to defeat the dispersed British and Prussian armies now preparing to invade France. Napoleon invaded Belgium on June 15th, defeated the Prussians at the Battle of Ligny on the 16th and after a day of pursuit, faced the British and Dutch army commanded by Wellington. Aided by superb defensive tactics and the timely arrival of Prussian reinforcements, Wellington defeated the French in the great Battle of Waterloo, ending forever the military ambitions of the great Napoleon. Highlights: Mapboard which is a color map of southern Belgium. Wooden Blocks as counters provide step-reduction and fog of war with no muss or fuss Two or three player game - Napoleon can be played by two or three players. With three, the allied side has two players, one British and one Prussian, and some special rules apply. Note that there are essentially three different versions of the game which means that the rules are somewhat different. Key Differences in the various editions: 1st and 2nd edition had 48 blocks--shorter (60+ min.) play time -- vs.-- 3rd edition has 84 blocks--more accurate division level 3rd edition had Blücher, Napoleon, and Wellington leader blocks that give slight combat and movement bonuses. Although units have increased nearly two fold, the 3rd edition map remains same size, leading to overcrowding. 4th edition has 56 blocks and a larger map - play time is usually 90 minutes or less.