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Napoleon At Austerlitz box art

Napoleon At Austerlitz

Players

1-2

Time

?-?

Age

12+

Weight

2.45

Rating

6.16

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

The game Napoleon at Austerlitz has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

Napoleon at Austerlitz offers a high level of variability in each playthrough with its variable setups and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate. It scales well with different numbers of players without compromising its appeal or balance. While the game may take some time to learn, it offers a good balance between easiness and depth. Overall, Napoleon at Austerlitz has a strong replayability score of 7.825.

Luck profile

The final luck score for Napoleon at Austerlitz is 7.333, indicating a moderate level of luck in the game. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

An elegant design, with just 9 pages of rules, plus 4 of historical background, 2 pages of charts and tables and a page of designers notes. Scenarios-The Lower Goldbach, Lannes vs Bagration, Pratzen Heights, and The Campaign game. 1 rule book 1 34*22 map 260 counters 1 6 sided die First published in The Wargamer Magazine # 17 by 3W. scale = 150 yards/hex = 137 meters/hex

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Editions

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Credits

Designers

2
Jim Hind Keith Poulter

Artists

3
Briony Doyle François Gérard Edward J. Woods

Publishers

1
3W (World Wide Wargames)

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