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La Belle Alliance: The Battle Of Waterloo box art

La Belle Alliance: The Battle Of Waterloo

Players

1-2

Time

120-240

Age

14+

Weight

2.18

Rating

6.60

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

La Belle Alliance: The Battle of Waterloo has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is moderate, and the game adapts well to different player counts. Although it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

La Belle Alliance: The Battle of Waterloo has a moderate level of luck influence. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

La Belle Alliance The Battle of Waterloo The Battle of Waterloo, fought on 18 June 1815, was Napoleon Bonaparte's last battle. His defeat put a final end to his rule as Emperor of France. While the campaign hung in the balance for most of its duration, the decisive battle became the Battle of Waterloo. Allied forces, under Wellington, withstood a final French attack, and counter-attacked while the Prussians, arriving in force, broke through on Napoleon's right flank. Included in the Napoleon's Last Battles Quadrigame. Also sold as an individual folio game. Folio version includes rules, a 17" x 22" map and 100 counters.

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Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Jay A. Nelson Kevin Zucker

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

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