Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Mycelium: A Mushling Game, you must expand your network of mycelium pathways to be the first player to gather ten nutrients. Manage a versatile hand of mushling cards to use abilities, attack other players' paths, and construct new paths.
Core mechanisms
Key systems that shape the decisions players make.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Connections
Create meaningful links between locations, pieces, or concepts.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
In Mycelium: A Mushling Game, you must expand your network of mycelium pathways to be the first player to gather ten nutrients. Manage a versatile hand of mushling cards to use abilities, attack other players' paths, and construct new paths. Link your mycelium pathways to nutrient trees in the middle of the board. Near the end of each turn, you must first return all of your gatherer mushlings to your colony, hoping they'll bring back nutrients and resources. Then, place your gatherer mushlings on various spaces on the board just before your turn ends, predicting where nutrients will appear. A deck of event cards determines where the next nutrients will appear, but players may play mushling cards to view and manipulate the deck in their favor. The key to victory in the Mycelium Forest is to always be thinking one turn ahead! —description from the publisher