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Moonbase Alpha box art
2012 Ranked #10,813

Moonbase Alpha

This lunar combat simulation has rival corporations inflict casualties or earn profit to raise their stock value. Negotiations end the contest, so battlefield success must translate into a stronger corporate price.

Wargames Science Fiction Wargame Area Movement Dice Rolling

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.5/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The two men knelt in the shadow of the rock outcropping and gazed at the destruction in the crater below them. Combat reporters, they made their living with words, but this time words failed them.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The two men knelt in the shadow of the rock outcropping and gazed at the destruction in the crater below them. Combat reporters, they made their living with words, but this time words failed them. The ambush had been perfectly executed. For less than an hour of soundless fury, moondust had erupted below them as the well-hidden crawlers, MCUs, and PMC soldiers of the Luna Mining Corp poured fire into the exposed ranks of the troops and MCUs of Mond Bergbau AG. Now as the dust drifted lethargically down, the two men could see wreckage and death spread out before them across the lunar surface. Moonbase Alpha is a simulation of lunar combat in an alternative history between two exo-planetary private corporations that have hired private "security" companies to enforce their territorial and intellectual property rights. In Moonbase Alpha, the first player to inflict enough casualties on his or her opponent to drive their stock price down or earn enough profit to maximize their own stock price wins a major victory. The corporation with the highest stock price at the end of negotiations wins a minor victory.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
45 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Chris Taylor (I)

Artists

1
Scott Everts

Publishers

1
Victory Point Games

Linked items

No published linked games yet.