Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Build a moon-colony engine while a shared deck fills with failures, shortages, and disasters that gradually dismantle everything you created.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Delayed Purchase
Commit to a purchase before receiving the item or paying its full cost.
Variable Phase Order
The order of phases changes according to player choices or game state.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
Simultaneously assign colonists to mine, farm, research, build, or restock, then resolve a shared deck containing productive work cards, damaging trouble, and disruptive twists. New developments and perks improve the colony, but trouble cards join the deck and return on later reshuffles, making food, power, and population increasingly fragile. When the colony finally collapses, the surviving player with the strongest legacy wins.