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Mighty box art
1975 Ranked #12,858

Mighty

Bidding trick-taking game has a high bidder secretly call a partner and lead them toward a target of scoring cards. The partner identity remains hidden until the called card appears, keeping alliances uncertain.

Card Game Auction/Bidding Hidden Roles

Players

3-8

Play time

30-60 min

Age

10+

Complexity

2.75/5

Rating

6.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The public domain card game ???, which is pronounced like the word Mighty, is said to have been invented by Korean college students in the mid 1970s, but it is closely related to the group of Japanese picture-capturing games, especially Napoleon, which date to the beginning of the 20th century. Mighty is played mostly by current or former students in Korea, as well as by some groups in North America.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The public domain card game ???, which is pronounced like the word Mighty, is said to have been invented by Korean college students in the mid 1970s, but it is closely related to the group of Japanese picture-capturing games, especially Napoleon, which date to the beginning of the 20th century. Mighty is played mostly by current or former students in Korea, as well as by some groups in North America. Mighty is a point-trick game with bidding. In each hand, the high bidder chooses a partner by calling a card, and these two players try to take enough of the scoring cards (A, K, Q, J, 10) to fulfill the bid. Importantly, the bidder's partner is not revealed until that called-for card is played. The standard Mighty is played for five players, but variant rules allow for player counts from three to eight.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
4–5
Play time
30–60 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

2
(Public Domain) Korea Boardgames

Linked items

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