Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A King just wants to have fun! It's Monday in a King's Life, and laborious kingly duties have made for one irritable monarch.
Core mechanisms
Key systems that shape the decisions players make.
Trick-taking
Play one card each and award the trick according to suit and rank rules.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Take That
Direct negative effects at selected opponents.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
A King just wants to have fun! It's Monday in a King's Life, and laborious kingly duties have made for one irritable monarch. Good thing our fair ruler devotes every other day of the week to kingly delights. Come Tuesday, it's up on his courtiers, you fair players, to pull his highness out of his fun. Each day left in the week brings different demands - a hunt! A feast! A tourney! A ball! The cunning courtier that can tickle the tyrant's fancy with his or her own grand plan will be in the king's good graces and enjoy a coveted seat on the royal council. King's Life is a zany game of alliances and wit by Bruno Faidutti (Citadels, Incan Gold) and Gwenael Bouquin for up to EIGHT eager players - clock in at just 30 minutes. Enter this wacky world and get lost in the pomp and splendor befitting of only a king.