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Midnight Legion: Operation Deep Sleep box art
2016 Ranked #13,454

Midnight Legion: Operation Deep Sleep

Science fiction gamebook has players awaken with lost memory, investigate an underground facility, and pursue a mission to restore humanity. Combat, stealth, diplomacy, puzzles, and recovered clues support different approaches to its secrets.

Adventure Book Push Your Luck Role Playing

Players

1-2

Play time

15-60 min

Age

12+

Complexity

2/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A 1 or 2 player gamebook series set in the distant future. The world has been transformed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A 1 or 2 player gamebook series set in the distant future. The world has been transformed. Your mission: restore humanity. Game System: The Midnight Legion is a highly advanced game book series in the style of the classic Choose Your Own Adventure series, but with MUCH more (think more like an advanced version of SORCERY or LONE WOLF with deeper character generation). The gameplay system allows solo play, or optionally a second player can act as the game master. There are combat, puzzles, diplomacy, stealth and role playing elements. Collect information, knowledge and goods from the world around you to advance your character. Story: You are forced awake in an underground facility after hundreds of years of stasis. All you know is that you are an agent of an ancient, clandestine group, and you have a mission – but your memory is gone, and you don’t recall what that mission is. Game Play: You must choose whether to complete your objectives using combat, stealth or sixth sense and diplomacy. You can solve the puzzles that unlock the base’s secrets using logic, or you can try to recover your lost memories for clues.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
15–60 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
C. Aaron Kreader

Artists

1
C. Aaron Kreader

Publishers

1
Studio 9 Incorporated

Linked items

No published linked games yet.