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Midhalla box art
Rich game profile

Midhalla

"If you like coop fantasy adventure dungeon crawls, you owe it to yourself to check this game out because it’s unlike any other one out there." Rahdo / Richard Ham Midhalla is a cooperative dungeoncrawler/tower defense hybrid that focuses on strategic hero mechanics and a charact...

Players

1-4

Time

120-180

Age

14+

Weight

3.43

Rating

8.28

Should this hit the table?

Quick read before the metadata.

Midhalla has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Teach 2.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Midhalla has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Midhalla offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction are also strong, providing room for improvement and engaging gameplay. The game scales well with different numbers of players and has a moderate level of easiness to learn. Overall, Midhalla has a solid replayability score of 7.95.

Luck profile

Midhalla has a moderate level of luck involved in the game. While random elements do have an impact on the outcome, players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player strategy and decisions rather than pure luck. Overall, Midhalla strikes a good balance between luck and strategy, making it an engaging and enjoyable board game.

Overview

What ABG knows about this game

"If you like coop fantasy adventure dungeon crawls, you owe it to yourself to check this game out because it’s unlike any other one out there." Rahdo / Richard Ham Midhalla is a cooperative dungeoncrawler/tower defense hybrid that focuses on strategic hero mechanics and a character-centered story. The game follows the story of Harkon, a newly trained Viking warrior as he faces the invading demon hordes. At the core of Midhalla's gameplay is a strategic hero combat mechanic that eliminates randomness and focuses on complex strategy. Players invest resources to build traps between combat phases to prepare for the incoming waves of enemies. The game also features a story-based exploration system that allows players to follow Harkon's journey and unlock additional lore as well as new gameplay elements as they progress. The campaign and all scenarios are fully replayable, with different classes, skills, events and varying enemy setup.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Eike J. Meyer Michael Meyer

Artists

3
Phan Tuan Dat Nicholas Koo Nikoloz Baloo Kuparadze

Publishers

1
Fyrnwest Games

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