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Midhalla box art
Ranked #14,485

Midhalla

A cooperative dungeon-crawler and tower-defense game has Viking heroes prepare traps and fight demon waves through a story campaign. Deterministic combat emphasizes resource planning, while exploration unlocks new story elements.

Adventure Economic Legacy Game Action Drafting

Players

1-4

Play time

120-180 min

Age

14+

Complexity

3.43/5

Rating

8.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"If you like coop fantasy adventure dungeon crawls, you owe it to yourself to check this game out because it’s unlike any other one out there." Rahdo / Richard Ham Midhalla is a cooperative dungeoncrawler/tower defense hybrid that focuses on strategic hero mechanics and a character-centered story. The game follows the story of Harkon, a newly trained Viking warrior as he faces the invading demon hordes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"If you like coop fantasy adventure dungeon crawls, you owe it to yourself to check this game out because it’s unlike any other one out there." Rahdo / Richard Ham Midhalla is a cooperative dungeoncrawler/tower defense hybrid that focuses on strategic hero mechanics and a character-centered story. The game follows the story of Harkon, a newly trained Viking warrior as he faces the invading demon hordes. At the core of Midhalla's gameplay is a strategic hero combat mechanic that eliminates randomness and focuses on complex strategy. Players invest resources to build traps between combat phases to prepare for the incoming waves of enemies. The game also features a story-based exploration system that allows players to follow Harkon's journey and unlock additional lore as well as new gameplay elements as they progress. The campaign and all scenarios are fully replayable, with different classes, skills, events and varying enemy setup.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
120–180 min
Age
14+
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

2
Eike J. Meyer Michael Meyer

Artists

3
Phan Tuan Dat Nicholas Koo Nikoloz Baloo Kuparadze

Publishers

1
Fyrnwest Games

Linked items

No published linked games yet.