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Mesopotamia box art
2005 Ranked #3,255

Mesopotamia

Ancient strategy game where players build huts and temples, breed people, and reserve mana to bring sacrifices to a ziggurat. Victory requires four offerings, so every construction must build the resources and devotion needed to deliver them.

Strategy Games Ancient Civilization Action Points Modular Board

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.44/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

At the center is the Ziggurat, where you must bring 4 sacrifice tokens to win. But to deliver them, you must have sufficient Mana reserved by praying in temples, which players build.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

At the center is the Ziggurat, where you must bring 4 sacrifice tokens to win. But to deliver them, you must have sufficient Mana reserved by praying in temples, which players build. You bring your sacrifices from 4 huts that you build, and you can breed at an empty hut to increase your people. To build huts, temples, and Mana, you use rocks and timber that you collect from quarries and forests. Each turn, you can move 5 places, placing new tiles if you go off the map, seeding stones or timber if they are quarries or forests, and carrying resource to empty plains if you want to build. Building a hut or temple, breeding, or drawing an action card ends your turn, and you bank Mana if you have people on temples. So gradually, you build up your clan and have them do different things. Some stand at temples to pray, some explore and carry resource, others help build or breed. And when you deliver a sacrifice, you kill the messenger too, thus needing to breed more. Expanded By Mesopotamia: Expansion

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Klaus-Jürgen Wrede

Artists

1
Franz Vohwinkel

Publishers

1
Phalanx Games B.V.

Linked items

No published linked games yet.