Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Players have come to the ruins of the Sunken City which long ago was lost to the sea. Try to raise the old city, building by building, and then construct pathways to get to these buildings to find ancient treasure from this lost civilization.
Core mechanisms
Key systems that shape the decisions players make.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Modular Board
Build the play area from interchangeable sections that vary between games.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
Players have come to the ruins of the Sunken City which long ago was lost to the sea. Try to raise the old city, building by building, and then construct pathways to get to these buildings to find ancient treasure from this lost civilization. But Neptune, the maritime protector, governs this area and is furious with the interfering humans. He streaks across the board smashing everything he comes across, that the city may rest in peace. The player who finds the most treasure is the victor, and so the city may rest again...