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Medina (second Edition) box art
2014 Ranked #1,467

Medina (second Edition)

City-rebuilding tile game where architects construct palaces, walls, and markets in a revived medina. Shared structures grow across the board, so controlling the right palace depends on how skillfully you shape the surrounding city.

Abstract Abstract Strategy Arabian Area Majority / Influence Grid Coverage

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.36/5

Rating

7.22

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The year is 1822. After years of decay, it is time to rebuild the medina, located at the foot of the Atlas mountains.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The year is 1822. After years of decay, it is time to rebuild the medina, located at the foot of the Atlas mountains. The architects and engineers of the city work to erect large and beautiful palaces and to renovate the damaged city wall. As the reconstruction of the old city progresses, the city's inhabitants flock through the alleys, and the contours of the new city gradually reappear! Each turn, players must place two pieces on the board (except when allowed to skip this with a tea tile), either augmenting an existing building (or starting a new building if the current building of that color is finished), or expanding one of the other features of the city, like the market or the walls. Each player will claim one building of each of the four colors by the end of the game, giving one point per wooden piece attached to the building. Also, if you own the largest building of a particular color you get a bonus for that color. Finally, there are bonuses for palaces around the well, as well as for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city. Medina is a tense game by the great designer Stefan Dorra. This latest edition of the game features a double-sided game board (enabling a two-player game), almost 200 detailed wooden pieces, and updated gameplay, as well as rules and components never before published for this game! See Medina for the original edition of this game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Stefan Dorra

Artists

2
Eduardo Bera Hans-Georg Schneider

Publishers

3
Gigamic Stronghold Games White Goblin Games

Linked items

No published linked games yet.