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Maximum Throwdown box art
2013 Ranked #22,514

Maximum Throwdown

Players throw cards into a shared arena in a dexterity battle game, keeping their icons visible while covering opponents’ icons for points. Visible icon combinations unlock extra throws and theft, so the play area constantly shifts before final scoring.

Party Games Action / Dexterity Card Game Take That Series: Pocket Game (AEG)

Players

2-6

Play time

Not listed

Age

12+

Complexity

1.08/5

Rating

5.51

Overview

How it plays

How does it play?

Maximum Throwdown pits up to six players against one another in a battle royale of card-throwing action.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Maximum Throwdown pits up to six players against one another in a battle royale of card-throwing action. Each player has an individual deck of cards, and they take turns throwing the cards onto a shared playing area to try to cover up the icons of opponents' cards while keeping their own icons visible. On each turn, you draw one card from your deck and throw one card – but if you have the right icons in play, you'll draw more cards, throw more cards, steal cards from opponents and dump them in the gutter, break free of the shared playing space in order to keep from being covered, and – perhaps most important of all – score points each turn you have enough visible icons in play. After all the cards have been tossed, whoever has the most points wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30 min
Age
12+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Jason Tagmire

Artists

1
John Goodenough

Publishers

1
Alderac Entertainment Group

Linked items

No published linked games yet.