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Matterhorn box art
2017 Ranked #12,551

Matterhorn

Push-your-luck climbing race has mountaineers roll and reroll dice to be first to reach the summit. Stopping at the right moment prevents a wasted turn, making boldness and caution equally important.

Dice Sports Push Your Luck Dice Rolling

Players

2-4

Play time

10-30 min

Age

8+

Complexity

1.33/5

Rating

6.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

3 o'clock in the morning. Deeply coiled in your sleeping bag, you struggle to open your eyes while the clock is reminding you your duty - wake up, eat a bit and light your headlamp : the climbing of the Cervin cannot wait.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

3 o'clock in the morning. Deeply coiled in your sleeping bag, you struggle to open your eyes while the clock is reminding you your duty - wake up, eat a bit and light your headlamp : the climbing of the Cervin cannot wait. In Matterhorn, you have to be the first to reach to top. Throw the dice, throw them again, but stop at the right time if you don't want to waste your turn !

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10–30 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Leo Colovini

Publishers

2
Gen-X Games Helvetiq

Linked items

No published linked games yet.