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Master Of Rules box art

Master Of Rules

Players

3-5

Time

20-30

Age

10+

Weight

1.51

Rating

5.88

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

The game Master of Rules has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other. Overall, the game has a good level of player interaction.

Replay value

Master of Rules offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has moderate ease of learning. With a final replayability score of 7.6, it provides a fresh and engaging experience with room for improvement in strategy over time.

Luck profile

The final luck score for Master of Rules is 8.67 out of 10. This indicates that the game has minimal impact from random elements, with players relying more on their decisions and strategies. Strategic decisions can greatly influence the outcome, and players have substantial ability to mitigate randomness. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

At the same game table, each player independently plays his/her favorite rule. While one player is doing a trick-taking variant, another player wants to adjust the total number of cards' ranks of the trick under 24, and the third man plays a unique card about color and number. In this dizzying situation of total chaos, you must achieve success using the rules as much as possible!

Category

1

Mechanism

1

Type

1

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