Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Inferno, players are trying to play as many cards as possible to a stack in the center of the table. But be warned!
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In Inferno, players are trying to play as many cards as possible to a stack in the center of the table. But be warned! If a player is unable to play a card, they must take all the cards in the stack! Each player receives 12 cards. The starting player plays and announces a color and a value. Players, in turn order, must then add a card, which must be alike either in the color or in the value as the first out-played. If the player is unable (or does not want) to play a card to match, they must take all the cards played thus far (and then start a new round). In the end, all the red cards in hand are worth their face value and all the rest of the cards are worth one point. After a number of rounds, the player with the fewest points wins.