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Mars box art

Mars

Players

2-4

Time

?-?

Age

10+

Weight

2.38

Rating

8.21

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

On Mars has a high variability gameboard, with multiple paths to victory and variable setups. The presence of expansions adds to the replay value and the strategic depth allows for improvement in gameplay over time. The game scales well with different numbers of players and offers a consistent and engaging experience. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, On Mars has a strong replayability score of 7.95.

Luck profile

The final luck score for On Mars is 7, indicating a moderate influence of luck. The game has a balanced mix of random elements and strategic decisions. While random elements like dice rolls and card draws have a notable impact on the game outcome, players have substantial ability to mitigate luck through strategic decisions and planning. Player strategy and decisions primarily determine the game outcome, with luck playing a minor role.

Overview

From the Tilsit website: Each player is appointed to lead an expedition that has set up a colony on Mars. You need to manage your best sources of raw materials, energy and settlers to build your military, scientific or economic interests and be the first to get the number of victory points set at the beginning of the game. However the Red Planet is an inhospitable place and any error in managing your resources may cost you in this race for development.

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