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The Market: A Pocket Game box art

The Market: A Pocket Game

Players

1-4

Time

5-10

Age

14+

Weight

1.33

Rating

7.81

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The Market: A Pocket Game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in this game.

Replay value

The Market: A Pocket Game has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game is moderately easy to learn, providing a good balance between accessibility and depth. Overall, it offers a highly replayable and engaging gameplay experience.

Luck profile

The Market: A Pocket Game has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by a balanced mix of luck and player strategy.

Overview

Following years of calamity in the world of Tempo, "post-apocalyptic" has become cliché. Following a massive economic boon, the neighborhood of Plaka became a city in its own right. However, the Great Eruption changed everything, and in the year 2121, the people of Plaka are doing their best just to make it from day to day. In The Market | A Pocket Game, you are a citizen of Plaka building up permanent resources that provide Hope for a better tomorrow. In this quick 18 card game, you acquire rich igneous compost from the edging of the volcanic flux, gather fiddleheads which have become a staple vegetation in future Plaka, and synthesize photonic light energy. Then, it all comes back to the Market where you trade in your temporary resources for permanent ones that also provide Hope. Gather temporary resources, Explore the Market, and Purchase permanent resources as you aspire to attain Hope for the win. —description from the designer

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Credits

Designers

1
G. Wesley Cone

Artists

1
Raphael Quek (@bananasboy_)

Publishers

1
(Self-Published)

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