Table feel
The game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Growing Season is a two-player board game inspired by resource management video games where the player runs a farm; such as the Harvest Moon saga, or the popular indie game Stardew Valley. Growing Season is an accessible and straightforward game that mixes deck building and resou...
Players
1-4
Time
20-35
Age
8+
Weight
1.91
Rating
7.78
Should this hit the table?
The game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
The game has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Growing Season has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.
The final luck score for Growing Season is 5.33, indicating a moderate influence of luck in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Overview
Growing Season is a two-player board game inspired by resource management video games where the player runs a farm; such as the Harvest Moon saga, or the popular indie game Stardew Valley. Growing Season is an accessible and straightforward game that mixes deck building and resource management. It serves as a perfect introduction to more complex board games, or as a perfect game for quick games on the couch, it doesn't require much preparation but hides a lot of depth in the optimization of the hands and resources. A normal game of Growing Season lasts about 35 minutes, during which players will build and grow their farms. Players will start with three plots of land and not much more than the efforts of their farmers, and by the end of the game they will run a huge and automated farm, with which they'll be able to tackle the most complicated and lucrative crops, using sprinklers, a harvester, and with several barns. —description from the designer
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