Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Growing Season is a two-player board game inspired by resource management video games where the player runs a farm; such as the Harvest Moon saga, or the popular indie game Stardew Valley.
Core mechanisms
Key systems that shape the decisions players make.
Deck Construction
Build a deck before play by selecting cards under defined construction rules.
Market
Buy and sell through a shared supply whose availability or prices can change.
Open Drafting
Select cards or items from a shared face-up display.
Resource to Move
Spend resources to determine or increase movement.
Read the full game description
Growing Season is a two-player board game inspired by resource management video games where the player runs a farm; such as the Harvest Moon saga, or the popular indie game Stardew Valley. Growing Season is an accessible and straightforward game that mixes deck building and resource management. It serves as a perfect introduction to more complex board games, or as a perfect game for quick games on the couch, it doesn't require much preparation but hides a lot of depth in the optimization of the hands and resources. A normal game of Growing Season lasts about 35 minutes, during which players will build and grow their farms. Players will start with three plots of land and not much more than the efforts of their farmers, and by the end of the game they will run a huge and automated farm, with which they'll be able to tackle the most complicated and lucrative crops, using sprinklers, a harvester, and with several barns. —description from the designer